Caer Sidi is an innovative ecosystem that opens many opportunities for gamers and developers. Its full power can be unleashed only after connecting new games and various physical, digital, and phygital assets. Our development team works hard on internal gaming projects, such as Post Scriptum CTG. Still, the real boost for Caer Sidi can happen only after adding products of our partners to the ecosystem - and this is the primary task for the team at the moment.
Many activities are whirling around this task and not all of them can be revealed in this digest. We promise to inform you about the settled agreements, as we did with the recent partnership with the IOTA Foundation.
Please, check out the news that we can reveal here. Also, you can take a look at our previous informative post: Paracosm Digest #25.
Let’s start with our plans on attendance at various real-world gatherings in October 2019. It’s a chance for potential partners to communicate directly with our CEO, Pavel Shlapak, and other key persons in the company.
To get some information on our offer for potential partners, visit this page for developers.
Our team works on various aspects of our website CaerSidi.net. One of the directions, for now, is simplifying the registration process - to remove even the smallest obstacles for new users. Also, we work on the internal settings page and the possibility to activate phygital assets in the user inventory.
As you may know, the ecosystem of Caer Sidi has the distributed registry/ledger in its basis. The possibility to connect games to this technology is available through our API. More details on the role of DRT/DLT in gaming can be found in the article “Opportunities of distributed registry in the game industry.”
We have quite a variety of opinions on the game Post Scriptum CTG from the participants of the alpha testing. This feedback is the basis for us to make the game better, so the development team works on implementing new ideas and fixing various bugs.
Also, playing tokens of this game got new special abilities. The collection editor has been improved.
Players’ data from this game will be stored in Tangle. Read more about this technology in the article “Tangled gaming: contribution to the future.”
The 4th episode of the Caer Sidi video blog is all about Post Scriptum:
The work on various aspects of Caer Sidi continues. We’ll inform you about our achievements and milestones in future Paracosm Digests. Stay in touch on our social pages and Discord server.